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ORIGINAL
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Platform-independent integer and floating-point type definitions. More...
#include "cstdint"

Go to the source code of this file.
Namespaces | |
| namespace | original |
| Main namespace for the project Original. | |
Typedefs | |
| using | original::byte = std::uint8_t |
| Unsigned 8-bit integer type (byte) | |
| using | original::s_byte = std::int8_t |
| Signed 8-bit integer type. | |
| using | original::integer = std::int64_t |
| 64-bit signed integer type for arithmetic operations | |
| using | original::u_integer = std::uint32_t |
| 32-bit unsigned integer type for sizes and indexes | |
| using | original::floating = double |
| Double-precision floating-point type. | |
| using | original::l_floating = long double |
| Extended precision floating-point type. | |
Platform-independent integer and floating-point type definitions.
Provides unified integer and floating-point type aliases for cross-platform consistency. Ensures fixed-width integer and standardized floating-point usage throughout the codebase.